Marc Schmalz

Profile Picture of Marc Schmalz
Title
Doctoral Candidate, Pre-Doctoral Lecturer, and Lecturer
Department
Information School
Institution
University of Washington

Education

  • BS, MSIM, MSIS

Research Interests

Project Management, Project Managers   Identity Theories   Risk Management, Risk Managers  

  View all research interests

Biography

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Homepages

Contact Information

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Research
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List of Publications (15)
In 2021
15

Describing, organizing, and maintaining video game development artifacts. C McDonald, M Schmalz, A Monheim, S Keating, K Lewin, F Cifaldi, ... Journal of the Association for Information Science and Technology 72 (5 , 2021.

Found on Publication Page
In 2020
14

Challenges in Organizing and Accessing Video Game Development Artifacts. JH Lee, M Schmalz, S Keating, J Ha International Conference on Information, 630-637, 2020.

Found on Publication Page
13

Identity, Safety, and Information Management within Communities of Practice in Location-based Augmented Reality Games: A Case Study of Ingress. TW Windleharth, M Schmalz, S Peterson, JH Lee AMCIS 2020, 2020.

Found on Publication Page
In 2019
12

The I in team: IT identity and project behavior. M Schmalz, M Carter, JH Lee .

Found on Publication Page
In 2018
11

It's Not You, It's Me: Identity, Self-Verification, and Amazon Reviews. M Schmalz, M Carter, JH Lee ACM SIGMIS Database: the DATABASE for Advances in Information Systems 49 (1 , 2018.

Found on Publication Page
10

Analyzing anime users online forum queries for recommendation using content analysis. H Cho, M Schmalz, SA Keating, JH Lee Journal of Documentation, 2018.

Found on Publication Page
9

The Ambivalent Potential of IT Identity: Me, Not-Me, and Conflicted Me in a Digital World. M Carter, D Compeau, M Schmalz .

Found on Publication Page
In 2017
8

Mining for social skills: Minecraft in home and therapy for neurodiverse youth. A Zolyomi, M Schmalz .

Found on Publication Page
7

The content and context of identity in a digital society. M Carter, D Compeau, MIL Kennedy, M Schmalz .

Found on Publication Page
6

Information needs for anime recommendation: analyzing anime users' online forum queries. H Cho, M Schmalz, SA Keating, JH Lee 2017 ACM/IEEE Joint Conference on Digital Libraries (JCDL), 1-3, 2017.

Found on Publication Page
5

Impact of Location-based Augmented Reality Games on Peoples Information Behavior: A Case Study of Pokmon GO. JH Lee, T Windleharth, J Yip, M Schmalz iConference 2017 Proceedings, 2017.

Found on Publication Page
In 2016
4

Full steam ahead: A conceptual analysis of user-supplied tags on Steam. TW Windleharth, J Jett, M Schmalz, JH Lee Cataloging & Classification Quarterly 54 (7), 418-441, 2016.

Found on Publication Page
3

Applying user engagement models from direct-to-patient online services to improve patient portal design. J Eschler, M Schmalz, MS Carter IConference 2016 Proceedings, 2016.

Found on Publication Page
In 2014
2

Risk management in video game development projects. M Schmalz, A Finn, H Taylor 2014 47th Hawaii International Conference on System Sciences, 4325-4334, 2014.

Found on Publication Page
1

UW/SIMM Video Game Metadata Schema Version 2.0. JH Lee, A Perti, RI Clarke, TW Windleharth, M Schmalz Retrieved April 9, 2014, 2014.

Found on Publication Page
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